Thursday, February 12, 2009

Rwc Official Soundtrack “Barrio” Now Available For Download

Relive one of the coolest moments of Ragnarok World Championships 2008 by downloading its theme song, “Barrio”, and get a chance to win rare in-game prizes for Ragnarok Online!

Barrio, performed by Powerspoonz, was first heard at the opening of the RWC during Level Up! Live 2008. Now, for only P25, you can listen to it again and again on your MP3 player! Simply log on to your MyLU account, then access the LU Music Website to purchase “Barrio” and claim your redemption code. Once you receive the necessary confirmation you may start downloading the song.

Also, by downloading “Barrio” automatically entitles you to a raffle promo where every week (during the promo period) one of these following in-game items will be given away: SGH(1), Detardeus Card, Incantation Samurai Card or Assassin Cross Card.

So get your official copy of “Barrio” from http://account.levelupgames.ph/barrio/, get a chance to win cool prizes as you bring back the experience of the Ragnarok World Championships 2008!


Mechanics and Redemption Process

1. This promo is open to all Philippine Ragnarok
Online players.
2. Player should log in his myLU account at https://my.levelupgames.ph/
3. Click “Buy Barrio” under Load Up!
4. Select “Barrio Song” from the drop down menu.
5. Once confirmed, a message: “Check your My LU! inbox to get your promo code and start the download” will be displayed.

*Redemption code and download link will then be sent to the player's myLU inbox.
6. Php25 will automatically be deducted from the player's myLU wallet.
7. Click the link to go to the download page
8. The player should input the following:
- Promo Code
- PIN
- Ragnarok username
9. Once the promo code is verified, click the download button to start downloading the song.
- If download is successful, link and code expires right away.
- If unsuccessful, system will not allow re-download, but promo code will be flagged as used, eligible for the raffle.
10. Each verified promo code in redemption page is equal to one (1) raffle entry.
11. Promo period is from February 9, 2009 to March 12, 2009.
12. Deadline of submission of entries is on March 12, 2009 (3:00 PM)
13. Raffle draws will be at the Level Up office on the following dates:




14. Winner(s) will be determined via electronic raffle monitored by a DTI representative every scheduled draw.
15. Winning codes will not be included in the succeeding draws.
16. List of winners will be posted on the Ragnarok website.
17. Winners will be notified through email they used during account registration and through registered mail. They will be asked to provide photocopy of valid I.D and mailing address.
18. Prizes will be inserted to the winner’s game account on March 25, 2009.


***Employees of Level Up including their relatives up to second degree of consanguinity or affinity are disqualified from joining the promotion.

View screenshots for a guided tour.

Per DTI-NCR Permit No. 0521

Discussion Thread

Alberta Cargo Delivery Quest

The Port Manager needs your help to carry some dangerous cargo that he needs to be delivered.

Schedule:
February 18, 2009 – March 18, 2009

Requirements:
Base Level 1, any job

Guide:

1. Talk to the Port Manager in Alberta (90, 62). He will ask you if you’re willing to help him move some Cargo from the Port area to him. Agree and he will instruct you on what cargo to bring to him.


2. Only certain cargo boxes are available for certain levels. The NPC will only ask you to carry the number of boxes that matches your character’s base level. Below is the table of level brackets:



3. The cargo boxes are labeled from 1 – 6. You will find boxes in the shape of Mimics scattered across the Port of Alberta.




Rewards:



Limitations
Quest can only be done once a day per character. Quest will reset 20 hours after it has been done.

Monday, February 9, 2009

Transformers Twitter

My First Egg at Aviary.com

Thanks to techcrunch.com for the article which led to me to aviary.com.

Here's my first work using Peacock. It's called Blue Orbs.

Blue Orb.egg by hotstuffrai on Aviary

Animation - The Not So Tradional Way

On our Materials & Techniques class we were asked to draw a character and animate them. All handrawn and 70 frames in total.

Here's my work after being colored in Photoshop.

And here's the draft Flash animation with Beyonce's Single Ladies on BG Music.

Transformers 2 & G.I. Joe Trailers Out!

At long last it was released at SuperBowl two of the most awaited movies.

Transformers 2 : Revenge of the Fallen



G.I. Joe: Rise of Cobra



Both are popular cartoons of the 90s now made spectacularly real!

Google's Eye Tracking You

Google has published a bit of an insider’s look on how the company conducts eye-tracking studies to evaluate the effectiveness of its search results.
In addition to holding interviews, field studies and live experiments to improve the usability of its products, Google has special hardware and software that tracks test participants’ eyeballs as they scan results for the perfect link.

The official blog post doesn’t detail any groundbreaking discoveries that have been produced by this testing technique. It sounds as though it has mostly helped Google confirm the obvious: that the first few results it returns are indeed usually the most relevant, and its so-called “universal search” effort (where it mixes rich media results like images and video thumbnails among the standard text results) doesn’t distract users too much but has actually proven rather useful.
Perhaps most intriguing is the following video provided by Google that shows how quickly users glance around result pages:



The bigger the dot, the longer the person sat looking at a particular part of the page.
This heatmap-like image, which is named the “golden triangle”, also suggests that people spend a lot more time evaluating the whole results at the top of the page than the ones further down.


Everything is on the web

CEO of Multimedia companies have stated that TV will be obsolete soon and digital especially online entertainment will boom. All thanks to Flash, AJAX and so much more, all of the latest stuff you ever wanted came to life.

Youtube was a breakthrough in sharing videos online and had been the largest website that advertisers saw as beneficial. Veoh and MegaVideo are also comprehensive sites.

Then came audio sites like Odeo & Imeem. Community and networking websites had been booming also. Interaction had been upraised to the next level. Facebook outstanded Myspace and Friendster and became popular amongst everyone.

WebApps or Web Application also hit the net. Imikimi let's you edit and create wonderful photos online. Slide & RockYou lets you create wonderful slideshows and other things with your photos.

Aviary, hmm this gives me the WOW factor.. I always use Photoshop but never did I imagine the online version of it and also Corel Draw. I created a profile on Aviary and used most of the tools. It was amazing!



MS Office is also being developed to be web based but Aviary has a Penguin in the future for word processing online.





I am looking forward for massive webapps at Aviary.com. Til then..

Thursday, February 5, 2009

Monday, February 2, 2009

Louyang Doctor’s Quest

Repeatable: No
Requirements:
Base Level 40
Optional
2x Leopard Claw
5x Poisonous Toad Skin
5x Honey Pot
10x Hard Peach
20x Brown Root
30x Sprout
Rewards:
2x Pilule
10,000 Base Experience
Or
5x Pilule
30,000 Base Experience


1) Find the doctor Hua Tuo, inside a building in Louyang, at 265, 69 and proceed to talk with her, after talking to her about pressure points, you will have to speak to her again, but this time she’ll mention that shes in trouble, and explain how she needs to retrieve a special medicine, but she cannot leave her patient alone. After hearing this, you will have to tell her “I can help you” after which she will ask you if you are serious about helping her, and you will have to respond with “I don’t mind, I’d be glad to help.”


2) After agreeing to help the doctor, she will tell you that you should find the tool shop master, who has the medicine she needs. Once you enter the tool shop, and find the tool shop master at 248, 166, speak with him and he’ll start talking about business, then the weather and how bad it is, but you will have to tell him that “I’m here to get something for the doctor…” after which he will realize that the doctor must be out of medicine again. So, he will redirect telling you to head to the storage room across from the tool shop to find the medicine there.
3) Upon entering the storage room, you will find the storage keeper, talk to him and he will complain about it being too hot at first, at that point you will have to tell him that “I’m on an errand for the doctor.”. Now he will ask you for a favor, and you will have to respond to him with “Um, what is it?” after which he will ask you to go to City Hall and pick up a special document for him. He will then ask you to pick up one of the following documents for him:
“Residence Transfer Application”
“Summer SAT Class Application”
“Sandy Dust Phenomenon Report”
“Communication Proposal”

However, if you respond to him with “I’m busy.” you will have to rummage through the boxes surrounding the storage keeper, and look for the package hidden in one of them, but it should be noted that the package is only found at an extremely low chance.
4) If you chose to find the document for him, you will have to head to the City Hall where you will need to speak to Jin Chiyuan before you can search for the document. Upon speaking with him, he will tell you that there are many people that need to find documents, and that you will have to wait your turn until you can look for yours. But, he also quietly mention to you that there is a way for you to “speed” up the process, after hearing this you will have to respond with “A little zeny to cut the red tape, eh?”. Now you will be able to give him any amount of zeny, if you attempt to bribe him with any amount less then 10,000 zeny, he will be offended at your “weak” attempt at a bribe and will refuse it, but if you give him a bribe of 10,000 zeny or more he will accept it. Finally after accepting the bribe, he will tell you to head upstairs and look for another officer who will give you the document.

5) Now, once you find the officer upstairs he will be rummaging around you need to say “Excuse me.” to him to catch his attention. After which you’ll need to tell him that “I came to pick up my documents.” after which you will need to tell him the document you were told to pick up and he’ll retrieve it for you, the document itself isn’t an actual item so you won’t be able to see it on you once you get it.
6) Now that you have received the document that you were told to come get, you can head back to the storage room master. After talking to the storage room master again you will have to say “Excuse me.” to get him to pay attention to you. Once you have his attention, he’ll apologize for making you get him the document, and give you the doctor’s medicine called Herbal Medicine.
7) No matter if you decided to search for the Herbal Medicine among the crates, or if you found the document in city hall and were given it, at this point you will need to head back to the doctor Hua Tuo. You will give the medicine to her, she’ll have to ask you for another favor, however, if you respond with “I’m sorry, I can’t help you.” then you will finish the quest and gain 10,000 base experience points, and 2 Pilule.
8) If you selected “No problem.” however, she’ll will tell you that she needs 2 Leopard Claw, 5 Poisonous Toad Skins, 5 Honey Pots, 10 Hard Peaches, 20 Brown Roots, and 30 Sprouts all for medicinal purposes.
9) After you bring the doctor all the things she’s requested, she’ll thank you and give you 30,000 base experience points, and 5 Pilule.

Lighthalzen Friendship Quest

Repeatable: No

Requirements:
Base Level 50
Rewards:
Experience From Maku
  • From Base Level 91 - 99, 700,000 Base Experience
  • From Base Level 76 - 90, 400,000 Base Experience
  • From Base Level 50 - 75, 200,000 Base Experience
Experience From Benkaistein
  • From Base Level 91 - 99, 700,000 Base Experience
  • From Base Level 76 - 90, 400,000 Base Experience
  • From Base Level 50 - 75, 200,000 Base Experience
Pass to Lighthalzen slum areas
Knife [3]


1) Go to Lighthalzen 377, 232 and speak with the npc Maku, he’ll start to talk about how the rich people are trash but that it wasn’t always that way, and that he once had a rich friend but eventually he found out his friend wasn’t all that he expected him to be. After that he tells you that if you get bored you should check out the richer part of the town because its nicer.






2) Find Digotz in the Lighthalzen hotel 201, 210 and talk with him, you’ll then ask him if he knows Maku, and he’ll tell you that he was his childhood friend but now hes just a jerk.
3) Now return to Maku and tell him that you met Digotz, and he’ll mention that they use to be friends and how they both hate each other now.
4) Now return to Digotz and he’ll ask you if you’ve visited the poor district, after you tell him you have you’ll also mention meeting Maku there, after which Digotz starts insulting Maku wildly, eventually he’ll ask you to deliver a message to Maku:
Hopeless bastard!
You’re still a stubborn jerk!
You owe me at least 3 lunches!
Not to mention an apology!
But who cares what you think?!
I’m so goddamn happy without you!

5) Head back to Maku and he’ll mention Digotz once again, after which you’ll have to tell him the message that Digotz asked you to deliver (Note, it has to be told exactly as it was said including capitalization, and punctuation) After telling him these things you have to talk to Maku once more but this time hes so angry that he attacks you, causing you to lose half of your health, but once you manage to calm him he mentions the name Benkaistein.
6) Now return to Digotz and you’ll tell him you managed to deliver the message, and that Maku threatened to beat him up as well. Then Digotz will mention Benkaistein, saying that hes off studying in some far off town with lots of books.

7) Head to the Yuno Library and find the Student at 107, 14, the student will then tell you that Benkaistein is in the next room.
8) In the next room you’ll be able to find Benkaistein at 96, 106, once you talk to him he’ll be busy studying and it will take you several attempts to try to get his attention until you finally resort to screaming at him. Talk to him once again about Maku and Digotz this time, he’ll then think about what he could possibly do to help them make up, and he comes up with the idea of giving them something, only he’s misplaced that something and needs your help to find it.
9) In the final room you’ll find Benkaistein’s Diary at 168, 117 and you figure that it’s most likely what he was looking for and that you better give it to him. Then after taking the diary to him he requests that you show it to both Maku and Digotz.
10) Return to Digotz first and show him Benkaistein’s Diary, Digotz will then start reading parts of it remembering all the things they use to do together, eventually he’ll have a change of heart and decide to pay Maku a visit, no matter what.
11) Return to Maku this time getting him to read the Diary, Maku then tells you that if Digotz comes and apologizes that he’ll forgive him, after which you tell him that Digotz does plan to come apologize. After which he gives you some experience.
12) Now return once again to Digotz but this time you’ll find that hes been seriously injured from a knife wound, which was inflicted by the guards that don’t want the rich and poor to befriend each other, then Digotz will die and with that you remove the knife from his dead body.
13) Head back Benkaistein and he’ll thank you for showing both of them his Diary, he will then give you some base experience and a Pass that will allow you to enter the Lighthalzen slums no matter if the guard is alert or not.

Hugel Memory Tree Quest

Repeatable: No
Requirements:

Base Level 50

Rewards:

1x Old Blue Box
50,000 Base Experience

1) Head to Hugel, and Walk near the old tree at Hugel 198, 169, near the entrance to the airship in Hugel, and then suddenly you’ll realize how warm and safe the tree your near seems to make you feel.

2) Speak with Manainne found near the tree at Hugel 191, 172, she will then decide to tell you the tale of how the tree she is next to carries special memories for everyone in the entire town, but a man by the name of man by the name of El Schatt is planning to chop the tree down and place a shop there.

3) Find El Schatt on the opposite side of the tree as Manainne at Hugel 196, 164 and upon speaking with him he’ll tell you that even someone like him has some special memories involving the tree, but not even something like that won’t stop him from cutting down the tree to make progress.


4) Talk to El Schatt’s father, Perfitz at Hugel 100, 103 and he’ll talk about how El Schatt has changed so much, always fighting to keep him from chopping down the tree, but now he wants to cut it down him self. But Perfitz mentions how something seems a little wrong with how egar El Schatt is to cut down the tree.
5) Return to El Schatt and he’ll tell you that he won’t change his mind even if you’ve talked to his father.
6) Talk to Manainne and she’ll tell you that her sister, Kanainne, use to date El Schatt and they would spend lots of time under that tree until Kanainne fell ill and passed away and El Schatt changed into a heartless and greedy man.

7) Go to Niflheim 90, 106 and talk to Kanainne’s spirit and she’ll start mumbling names until she remembers who she was, and how she has been watching El Schatt. She will then tell you she plans to take control of her sister’s body so she can talk to El Schatt, after which she will warp you back to Hugel.

8)
You will have to talk to Manainne several times, the first time to tell her about your conversation with her sister, then the second to have Kanainne’s possession set in slowly, then you will have to keep talking to Manainne until finally El Schatt will realize that Kanainne has taken control of Manainne’s body.
9) Talk to El Schatt again and he will have a conversation with Kanainne and then he will feel sorry for trying to cut down the tree they both loved. El Schatt will then want to be alone and you will receive 1 Old Blue Box and 50,000 Base Experience.

MirAI Download

Homunculus User A.I. for Ragnarok Online
Please extract the files in the sub-folder AI/USER_AI
and then type /hoai within your RO client, in order to switch from the default AI to this user AI

Last updated version
- 2006-12-22 mirai_v1_2_2 (35 Kb)
- 2006-12-14 control_panel_for_mirai_v1_2_(en_de_it)_R3 (269 Kb)

Features

  • Anti KS (the AI checks for both monster and other player targets)
  • Friend List: Anti-KS is disabled for player in the friend list, so the homunculus can cooperate with party members or he/she can be tanked by a friend. To add or to remove someone from the friend list is very simple: move the homunculus (alt+right click) to a cell north or south from that player, and your homunculus will confirm with a special movements (he/she circles around the new friend, or he/she does an "erase" movement when you remove someone from the list). This friend list is saved in Friends.txt (in the USER_AI folder).
  • Auto Aid Potion: you can choose when to throw potions to your homunculus (when attacking, when escaping or both, and the minimum HP percentage)
  • Alchemist auto-attacks: Cart Revolution for multiple targets and weapon-based single-target skills when there is only one enemy:
    -Bash (with a Cutlus),
    -Fire Bolt (with a Fireblend sword),
    -Cold Bolt (with an Ice Falchion),
    -Tomahawk Throwing
  • Tact List: for each monster you can choose a different behaviours and how your homunculus will use his/her aggressive skills (no skill for some monsters, only one shot for others, and so on), so that your homunculus can attack some monster (with different priorities) or he/she can react only to an aggression. The AI can also avoid to engage in combat with some monsters (avoid mode) or (in coward mode) can attack some monsters only when they are "tanked".
  • Recharge and patrol: the AI waits until HPs are fully recharged, then it starts to patrol around the owner
  • Obstacle detection: the AI move in small spaces, and archers or walls don't stop her
  • Escaping mode: if the humunculus is under attack and his/her HPs are under the secure level, the AI starts evasive manouvres, also AI goes in passive mode if his/her HPs are low.
  • There is an option that limits the interception range of your homunculus so he/she doesn't go too far
  • If the owner is under attack, the homunculus comes to help (if homuculus HPs > 20%)
  • If the owner attack a monster, the homunculus comes to cooperate

Homunculus Auto-Skills

They are casted when there are enough SPs left (you can choose the minimum amount for each skill, and you can also disable the skill).
  • Amistr
    - Bulwark

  • Filir
    - Moonlight
    - Accelerated Flight

  • Lif
    - Urgent escape
    - Healing Touch

  • Vanilmirth
    - Caprice
    - Chaotic Blessing

Screenshots
Screenshot 1: homunculus skills (Control Panel)
Screenshot 2: tact list (Control Panel)

Ultimate Homunculus Guide

I came across RO Writings and read about Homunculus stuff. It's a super info for you guys who plans to become an alchemist and level up using those wonderful creatures called Homunculus.

This review/guide is not mine it's from Rhino_Man.

This guide is written under the assumption that you already have an alchemist. I warn you now, this guide is quite long.

Table of Contents:
  1. What is a homunculus/type of homunculus
  2. How to create/get a homunculus
  3. Leveling mechanics
  4. Hunger and Intimacy
  5. How to control them
  6. AI
  7. Management, life and death of a homunculus.
  8. Notes on homunculus
  9. Frequently asked questions

1. What is a homunculus/type of homunculus.
A homunculus is a monster under the control of an alchemist. The skill to create them is a rather long and involved quest (see section 2).
Now here’s the catch. While the homunculus looks and often acts just like a pet, it is not a pet. It will (depending on the AI script, see the AI section) be able to attack, use it’s own tree of skills on the player or on target monsters and often act on it’s own. A homunculus has it’s own set of stats, hp, sp, etc. and can (yes CAN, see section 6) die.
There are 4 types of homunculus and each one has two different sprites.
Filr/Filir:
Version 1: http://write.ratemyserver.net/wp-content/uploads/2008/10/baby_filir_v1 .gif
Evolved: http://write.ratemyserver.net/wp-content/uploads/2008/10/adult_filir.p ng
Version 2: http://write.ratemyserver.net/wp-content/uploads/2008/10/baby_filir_v2 .gif
Evolved: http://write.ratemyserver.net/wp-content/uploads/2008/10/adult_filir_v 2.png
Amistr:
Version 1: http://write.ratemyserver.net/wp-content/uploads/2008/10/baby_amistr_v 1.gif
Evolved: http://write.ratemyserver.net/wp-content/uploads/2008/10/evolved_amist r.png
Version 2: http://write.ratemyserver.net/wp-content/uploads/2008/10/baby_amistr_v 2.gif
Evolved: http://write.ratemyserver.net/wp-content/uploads/2008/10/evolved_amist r_alt.png
Vanilmirth/Vanilmorph:
Version 1: http://write.ratemyserver.net/wp-content/uploads/2008/10/baby_vanilmir th_v1.gif
Evolved: http://write.ratemyserver.net/wp-content/uploads/2008/10/evolved_vanil .png
Version 2: http://write.ratemyserver.net/wp-content/uploads/2008/10/van_alt.png
Evolved: http://write.ratemyserver.net/wp-content/uploads/2008/10/evolved_vani_ alt.png
Lif/Liif:
Version 1: http://write.ratemyserver.net/wp-content/uploads/2008/10/baby_lif.png
Evolved: http://write.ratemyserver.net/wp-content/uploads/2008/10/adult_lif.png
Version 2: http://write.ratemyserver.net/wp-content/uploads/2008/10/lif_alt.png
Evolved: http://write.ratemyserver.net/wp-content/uploads/2008/10/evolved_lif_a lt.png
Filr/Filir is best explained as an agi killer. It’s high points are flee boosting skills and high attack speed. It’s damage output is considerable, especially after it evolves. It closest resembles an aspd sinx.
Amistr is a vit tanker. It has high hp, a lot of defense boosting skills and tends to live longest out of all the homunculus. It closest resembles a shield paladin.
Vanilbirth/Vanilmorph is the magic caster. It has high sp and high magic attack and a skill that casts random elemental bolt spells making it capable of the highest damage output of the 4 homunculus types. The downside is that it is also the largest of the homunculus types and the softest. It will die the fastest but go out in a blaze of glory. It closest resembles a Bolt Professor.
Lif/Liif is a little strange. Physically speaking it is the weakest of the 4, but it has some of the most useful abilities out of all of them. It can heal the alchemist, increase both movement speed and flee of the alchemist and the homunculus simultaniously and once evolved has the capability of stacking it’s considerable magic attack onto it’s atk as well as it’s SP onto it’s hp. It’s basically like a battle priest. Strong, hard to kill and has a tendancy to hit like the kick of a mule when it wants to. It closest resembles a battle priest.
For the skills, please explore them on your own. For a homunculus’ evolved skills, please view section 8 before doing so.

2. How to create/get a homunculus
First, you must be an alchemist or a biochemist/creator. No other class has access to a homunculus. Then you must do the quest for the skill (it is the alchemist’s second quest skill and is shown here, scroll down, it’s called Bioethics). This passive skill will allow you to unlocks the homunculus skills (Call Homunculus, Rest/Dissolve Homunculus, Ressurect Homunculus).
In order to create a homunculus you must purchase one of each of the items sold by the npc in the alchemist guild in Aldebaron. You must have a potion creation guide and you must have learned pharmacy. Yes you must brew your homunculus.
The result is an item called an embryo. Ordinarily this item will do nothing, but when an alchemist who has no homunculus uses the skill “call homunculus” with one in their inventory, it is consumed and a new homunculus is created at lvl 1. The type of homunculus (outlined above) is totally random, as well as type. If you do not get the homunculus you want, you can delete your current homunculus (cruel), and try again.
When creating a homunculus, your stats effect your chances of getting a particular homunculus as follows:
if your STR is 99:
Success Rate: 47.9%
Chance to get Amistr: 36.3%
Chance to get Filir: 38.8%
Chance to get Vanilmirth: 13.6%
Chance to get Lif: 11.1%
if your INT is 99:
Success Rate: 52.8%
Chance to get Amistr: 5%
Chance to get Filir: 7.6%
Chance to get Vanilmirth: 44.9%
Chance to get Lif: 42.3%
if your AGI is 99:
Success Rate: 47.9%
Chance to get Amistr: 36.3%
Chance to get Filir: 38.8%
Chance to get Vanilmirth: 13.6%
Chance to get Lif: 11.1%
if your DEX is 99:
Success Rate: 57.7%
Chance to get Amistr: 5%
Chance to get Filir: 7.6%
Chance to get Vanilmirth: 44.9%
Chance to get Lif: 42.3%
Vit is 99:
Success Rate: 47.9%
Chance to get Amistr: 36.3%
Chance to get Filir: 7.6%
Chance to get Vanilmirth: 13.6%
Chance to get Lif: 42.3%
Luck is 99:
Success Rate: 57.7%
Chance to get Amistr: 5%
Chance to get Filir: 38.8%
Chance to get Vanilmirth: 44.9%
Chance to get Lif: 11.1%
INT and DEX 99:
Success Rate: 62.59%
Chance to get Amistr: 3.1%
Chance to get Filir: 4.7%
Chance to get Vanilmirth: 46.8%
Chance to get Lif: 45.2%
STR and AGI 99:
Success Rate: 47.9%
Chance to get Amistr: 41.5%
Chance to get Filir: 43.1%
Chance to get Vanilmirth: 8.4%
Chance to get Lif: 6.8%
Therefore, if I wanted a lif, for example, I would get my vit and dex to 99 each as that would create an approximatley 80% chance of a lif. This chart is useful as it can save you the effort of many re-creations.

3. Leveling Mechanics
Ok this may sound a little strange at first but here’s how it works. A homunculus gains exp and levels just like player characters do. The only exception is that they only use jexp. They cannot be included in parties or shared exp and can only gain exp if they actually strike the target monster.
Here’s the catch. The percent of the monster’s hp that they do in damage translates directly into the quantity of the monster’s jexp they steal from you. That’s right, they STEAL your jexp. They give you all the exp but if a homunculus does 100% of the damage to a monster, it will give you exactly 0 jexp as a reward. This is not a bug, this is how they were programmed. I have recently discovered that a homunculus actually gains exp based on BOTH the jexp and the bexp. It takes a percentage of the jexp away from you as described above, HOWEVER, gains exp as if it had just gained it’s base exp. This is more obvious when fighting monsters with high bexp but low jexp (like monster in odin’s temple)
After reaching a certain amount of exp, just like you, it will level up, made obvious by the fanfare and it’s own level up angel. It’s stats are increased AUTOMATICALLY. You have absolutely no control over it. If your homunculus develops badly, it’s just bad luck, no more then that.
After each 3 levels your homunculus gains a skill point, which can be used to learn one of it’s skills. There is no way to reset your homunculus stats or it’s skills but don’t worry, the worst they get is good.
Also note that a homunculus will still get more skill points then it has skills to learn, so you will NEVER have to skip or ignore skills.

4. Hunger and Intimacy
Ok, so you’ve all had a pet or known someone who has one right? These work almost the same way with a few tiny little differences.
Just like with pets you can view your pet statistics by opening up the pet window (alt-r) or additionally, by typing @hominfo, which is more detailed.
Unlike pets, a homunculus has a “hunger” bar, which will indicate how hungry your homunculus is at any given time. Each time you feed your pet it’s food, the hunger bar will go up by 10 points, to a maximum of 100. Each minute that passes by while your homunculus is out (not dissolved/rested) it loses 1 hunger. It’s fairly easy to understand. Keep it’s hunger out of the red and it won’t run away.
Intimacy is also similar to a pet intimacy, but on a slightly larger scale. For a homunculus, intimacy ranges from 0 to 1000. If a homunculus is left at 0 intimacy for too long it will run away. To increase intimacy it is just like with a pet. Feed it when it’s hungry. Oh, and for the record, intimacy follows this scale:
0-3 = Hate with a passion
4-10 = Hate
11 - 100 = Awkward
101-250 = Shy
251-750 = Neutral
751-910 = Cordial
911-1000 = Loyal
You can also view your current intimacy rating by typing @hominfo.
You are more likely to gain intimacy if you feed your homunculus when it is at the correct hunger. Feeding it at the wrong time, involves a lower chance of increasing intimacy by 1 point. Yes 1 point per feeding max. As such:
1-10 50%
11-25 100%
26-75 75%
76-90 -5%
91-100 -50%
Yes, that’s right, if you feed it past 75 you have a chance of losing intimacy with each feeding. This is not a mistake. Your homunculus will also lose 1 intimacy when it reaches 10 hunger (and the game will start shouting at you to feed it) and then will lose 1 every 3 minutes afterwards. This means, don’t let it’s hunger get below 10.
Once a homunculus gets intimacy of 911 or higher (yes, loyal) you can use an item called a stone of sage/philosopher’s stone/stone of intelligence to evolve it into it’s higher form. Doing this boosts it’s hp/sp and it’s stats slightly, and unlocks the final evolved skill.

5. How to control them
Controls for a homunculus are relatively simple. Most of the time, the AI (see section 6) will control the homunculus for you. However, if you wish to use more specific commands or specify which target it will attack the commands are as follows.
Alt-right click - move there
Alt-double-right click - move there and stay there
Alt-right click monster - that’s the target
Alt-double-right click monster - attack that target
Please note that these commands are not 100%! Gravity got lazy and about half the time, the commands DO NOT WORK PROPERLY. It has nothing to do with the server administrators or the lag, or the way the homunculus AI is running, they just do not work that well.
Alternatively, if you do not want your homunculus to attack anything, right click it and put it into passive mode. In that mode it will only attack monsters that attack you.

6. AI
this is perhaps the most difficult part to explain. Do not be afraid of homunculus AI. It is legal under most RO servers. Homunculus AI utilizes bot programming to control the homunculus internally. Leaving you free to control everything else for your character.
The original Default AI is (to put it blundly) a piece of utter dog doodoo. Do not use it. It will kill steal, it will run after the wrong targets and using it, lif and Vanilmirph will never actively seek out targets.
It is highly reccomended that you use customized AI at all times. For those who aren’t coding gurus, you can download premade custom AI programs so you don’t have to worry about that. I would reccomend that you use MirAI as it is fairly complete, doesn’t KS, and has a handy dandy little control panel thing to change the settings without having to dig into the code.
While I say that MirAI is quite a good custom AI, it is by far not the only one. If you are unsatisfied with it, do not complain to me, go find another one. (I’m using one I made myself)
Please keep up to date on all homunculus and various AI related rules on your server. I am NOT, repeat, NOT responsible for any discipline gained by this lack of research.

7. Management, life and death of a homunculus.
since homunculus are external characters that have their own hp and sp, they, too can die. Instead of leaving the body behind, a homunculus will just vanish on the spot, but no worry! They can be returned to life by the use of the skill ressurect homunculus.
Homunculus in the way? Want to autotrade all night? use Rest/Dissolve on them and they will be handily put away into a pocket dimension while you go afk.
Need it back? Bad? Call it and it will come!
oh and just so you know, homunculus cannot lose intimacy or exp by repeatedly dying or being rested and re-called many times in succession.

8. Notes on Homunculus
  • Rest/Dissolve cannot be used when the homunculus has less then 85% of it’s hp.
  • Homunculus AI fails and stops working once the homunculus is out of the alchemist’s sight range. You have to go retrieve it.
  • Teleporting/using fly wings/using butterfly wings/walking through a portal will usually make the homunculus appear on the same cell as you are on. If it does not, see section 9.
  • Ressurect homunculus will not state this, but ressurect homunculus will ressurect the homunculus at (skilllvl*20)% hp. At lvl 5 it will restore to 99% hp.
  • it is very difficult to force homunculus to attack a specific player that isn’t closest to you as the alt-right click still brings up the trade/etc menu.
  • you can not hit a homunculus with an AoE of any type. Sorry, but wizards can’t really hurt homunculus unless they focus fire on one. They’re immune to traps too. They still count as standing on the cell when placing traps though.
  • you can still cause status ailments to homunculus! They can still be frozen, poisoned, bleeded, etc. It’s just very difficult when it’s high level.
  • you can not cast any single target priest spells on a homunculus! You cannot use HEAL on them. you CAN however heal a homunculus using potion pitcher, slim potion pitcher, gospel, bard/dancer skills or sanctuary.
  • when you evolve your homunculus your intimacy is wasted. Yes, you heard me, wasted. it’s gone, you gotta get it all back again.
  • you don’t need to be loyal to make it use evolved skills. Lif and Amistr can use theirs once they hit awkward (50 intimacy), vanilmirth can use theirs once they reach 450 intimacy (half) and filr can use theirs with only 2 intimacy (but it does crap damage)
  • the lif and the amistr do not use intimacy to activate. In this case they just have very long cooldowns, 15 minutes for lif and 10 minutes for amistr
  • vanilmirth and filr’s evolved skills will return intimacy to 1.
  • filr’s evolved skill damage is based on intimacy level, and can deal a higher damage then asura
  • vanilmirth evolved skill will deal 5×5 aoe damage based on it’s hp

9. Frequently asked questions
a. My homunculus is gone!
it happens from time to time. If you haven’t left it out long enough for it to run away (intimacy drops to 0), Follow the list of instructions below:
1. Rest/Call your homunculus
2. Ressurect your homunculus
3. Re-log
4. Re-start RO
5. Re-start computer
6. Contact a GM
if you reach step 6, it is likely that your homunculus has been destroyed through a glitch in the game. Sorry, I can’t help you there.
b. what happens when I trancend?
the homunculus goes back into it’s pocket dimension and waits for you to hit biochemist/creator. When you do you can call it again once you get the homunculus skills back. don’t worry, it’ll be at exactly the same intimacy/hunger/exp/level as from before you trancend.
c. how does leveling up work? I can’t set my homun’s stats!
you don’t. The homunculus automatically gains a point in each stat based on a percentage. Each one is different and has a different chance of gaining a point in any given stat on each level up. If you are personally very unlucky you might end up with a very weak homunculus, but the way the stats are scaled, you are increasingly likely to hit middle of the road to over powered.
d. is my homunculus weak? over powered? middle of the road?
use the command @homstats. it should display your stats and the range of each stat as it could possibly have gained as it lvls up. I.E. if I use @homstats with my lif and it says 109 (35 ~ 209) it means my hom has 109 of that stat and it’s minimum possible was 35 while the maximum possible was 209.
There are also several homunculus calculators on the internet, though some of them do not work all too well.
A great majority of this guide came from many different RO information sites including but not limited to iRO Wiki (irowiki.org), Rate my server (ratemyserver.net) and the RO Empire forums (link forgotton). Any similarity between this guide and guides found on those sites are purely coincidental and unintentional.